- Anime Origins traits improve unit stats and can add powerful combat passives.
- Immortal, Ascendant, and Overseer are the strongest general combat options.
- Trait Rerolls come from stages, quests, shops, milestones, and repeatable modes.
- Keep useful traits unless the replacement clearly fits your unit and team strategy.
- Artifacts and Infinite Mode can support long-term reroll and gem farming.
Anime Origins traits: How the System Works
Anime Origins traits are modifiers assigned to units through the Trait Reroll system. They can increase damage, range, income, experience gain, critical performance, or cooldown efficiency. Some higher-rarity traits also introduce special mechanics, so the best choice depends on both the trait and the unit using it.
Each unit can store two traits, but only one trait is active at a time. This makes rerolling more flexible than a single-slot system, while Trait Rerolls remain valuable because strong rolls may take time to replace. Before spending resources, decide whether the current trait is merely average or already useful for the unit’s role.
Video Highlights:
- Repeatable reroll farming can be connected to Infinite Mode and other recurring content.
- Shops, quests, milestones, and daily activities provide additional reroll opportunities.
- Story and Legend stages are important sources of gems and progression rewards.
- Artifacts connect certain Legend stages with special rewards and quest requirements.
The most reliable approach is to combine regular progression with repeatable farming. Clear story content, claim milestones, complete challenges, and check rotating shops before committing to long farming sessions. The published Anime Origins trait reference also lists the current stat effects and roll categories used in this guide.
| Trait System Detail | What It Means | Recommended Action |
|---|---|---|
| Two stored traits | A unit may hold two traits, but only one is active | Compare both before rerolling |
| Trait Rerolls | Used to replace a unit’s current trait | Save them for important units |
| Trait rarity | Higher categories generally offer stronger bonuses | Prioritize useful Mythic and Secret rolls |
| Unit specialization | Damage, support, range, and economy units want different bonuses | Match the trait to the unit’s job |
Do not chase a perfect trait on every unit immediately. A strong, usable roll is often more valuable than spending all your resources for a small upgrade.
Trait List and Stat Effects
The table below organizes the available Anime Origins traits by their listed bonuses and roll categories. Basic traits improve one core statistic, while Epic, Legendary, Mythic, and Secret traits can combine several bonuses or add unique effects.
| Trait | Listed Boost or Passive | Listed Category |
|---|---|---|
| Reach I | +5% Range | Rare |
| Fury I | +5% Damage | Rare |
| Haste I | -5% Cooldown | Rare |
| Reach II | +10% Range | Rare |
| Haste II | -7.5% Cooldown | Rare |
| Fury II | +10% Damage | Rare |
| Fury III | +15% Damage | Epic |
| Haste III | -12.5% Cooldown | Epic |
| Head Hunter | +20% Crit Chance, +25% Crit Damage | Epic |
| Reach III | +15% Range | Epic |
| Hawkeye | +30% Range | Legendary |
| Scholar | +50% EXP | Legendary |
| Ace | +10% Damage, -5% Cooldown, +10% Range | Legendary |
| Nimble | -20% Cooldown | Legendary |
| Looting | +20% Income | Legendary |
| Hustler | +15% Range, +30% Income | Mythic |
| Ascendant | +35% Boss Damage, +10% Damage, +10% Range | Mythic |
| Decay | +40% DoT Damage, -10% Cooldown, +10% Range | Mythic |
| Stride | -10% Damage, -10% Cooldown, +5% Range; builds Tempo stacks | Mythic |
| Rupture | +30% Crit Chance, +35% Crit Damage | Mythic |
| Joker | +5% Damage, -5% Cooldown, +5% Range; random wave modifiers | Mythic |
| Overseer | +20% Damage, -5% Cooldown, +10% Range; bonus True Damage | Mythic |
| Immortal | +200% Damage, -15% Cooldown, +20% Range, +25% Income; one-unit limit | Secret |
Stride, Joker, Overseer, and Immortal need more attention than their headline numbers suggest. Stride builds attack Tempo over time, Joker changes its temporary modifiers between waves, and Overseer adds bonus True Damage. Immortal is especially restrictive because only one unit per team can use it, and its placement limit is also listed as one.
| Trait Group | Main Strength | Best Use Case |
|---|---|---|
| Fury and Haste | Direct damage or cooldown improvement | General combat units |
| Reach and Hawkeye | Increased attack coverage | Units limited by range |
| Head Hunter and Rupture | Critical chance and critical damage | Units with strong critical scaling |
| Hustler and Looting | Income improvement with utility | Economy-focused setups |
| Ascendant and Overseer | Boss and high-end combat value | Boss stages and difficult content |
| Decay | Damage-over-time specialization | Units built around DoT effects |
| Immortal | Extreme damage with extra effects | One carefully selected centerpiece unit |
Immortal is not a normal upgrade for a full team. Its listed one-unit team limit means you should reserve it for the unit that gains the most from the effect.
2026 Tier List and Trait Priorities
The best trait is determined by the unit’s role, but a general ranking helps when you receive an unexpected roll. The highest tier contains traits with strong combat statistics and valuable secondary effects. Niche economy, experience, or range traits can still be worthwhile during progression.
| Tier | Traits | General Evaluation |
|---|---|---|
| S+ | Immortal, Ascendant, Overseer | Exceptional combat value and special effects |
| S | Rupture, Stride, Decay | Strong specialized damage performance |
| A | Ace, Head Hunter, Fury III, Haste III | Reliable choices for many combat units |
| B | Hustler, Hawkeye, Scholar, Fury II, Haste II, Reach III | Useful but more role-dependent |
| C | Fury I, Haste I, Reach II | Early or situational improvements |
| D | Reach I | Modest benefit compared with later options |
Best General Roll
Ace is a balanced Legendary option with damage, cooldown, and range. It is useful when a unit does not require a specialized passive.
Best Boss Option
Ascendant provides boss damage alongside regular damage and range, making it a strong choice for difficult boss content.
Best Critical Option
Rupture combines critical chance and critical damage, giving critical-focused units a powerful Mythic direction.
Best Premium Target
Immortal has the highest listed damage boost, but its one-unit restriction makes the decision highly selective.
Use the following priority rules when evaluating a roll:
- Choose damage and cooldown for units that already have sufficient range.
- Choose range when a unit’s attacks cannot cover important lanes or targets.
- Choose crit traits when the unit’s kit benefits consistently from critical hits.
- Choose income traits for dedicated farming or support units rather than primary damage dealers.
- Choose Scholar when experience progression matters more than immediate combat output.
- Keep a specialized trait if it supports the unit’s intended build better than a generic stat boost.
A tier list is a starting point, not a command to reroll every lower-tier result. A Fury, Haste, or Reach roll may be perfectly serviceable while you build your roster. The value of a trait should be judged against the cost of replacing it and the role the unit fills in your current team.
For most players, Ace is a practical stopping point on general units. Reserve aggressive rerolling for carries, boss specialists, or units central to your long-term lineup.
How to Reroll Traits Step by Step
The Trait Reroll NPC is accessed through the Areas menu. Follow the process below whenever you have enough Trait Rerolls and have identified the unit you want to improve.
Open the Areas Menu
Select the Areas button from the right-side menu. Locate the Trait Reroll option and travel to the associated NPC.
Approach the NPC
Walk close enough to interact with the Trait Reroll NPC. Confirm that the unit you want to change is available in your collection.
Select the Unit
Choose the target unit and inspect its stored traits. Remember that only one of the two stored traits can be active.
Review the New Roll
Click Reroll and compare the result with the current active trait. Consider damage, cooldown, range, economy, and passive effects.
Keep or Continue
Keep the new trait if it improves the unit’s role. Continue only when the replacement is clearly weaker or does not fit your strategy.
| Reroll Stage | Question to Ask | Practical Decision |
|---|---|---|
| Before rolling | Is the current trait useful? | Keep it unless the upgrade target is clear |
| After a Rare roll | Does it solve a current weakness? | Keep it for early progression if useful |
| After an Epic roll | Does the unit benefit from crit, damage, or cooldown? | Compare it with the unit’s attack pattern |
| After a Legendary roll | Is it Ace, Nimble, or another role match? | Usually keep a strong fit |
| After a Mythic roll | Does the passive match the unit? | Avoid replacing it casually |
| After Immortal | Is this the best unit for the restriction? | Assign it carefully because only one can be active |
Check the unit’s attack pattern, range needs, damage type, and place in your team first. A high-rarity trait can still be inefficient when its bonuses do not match the unit.
Reroll Farming, Gems, and Artifacts
Trait Rerolls are earned through several parts of Anime Origins rather than one single activity. Regular progression supplies early resources, while repeatable modes and rotating shops support longer-term farming.
| Source | Listed Reward or Detail | Farming Note |
|---|---|---|
| Daily challenge | 10 Trait Rerolls listed for one daily challenge | Check daily objectives |
| Half-hour challenge | 3 Trait Rerolls | Claim when available |
| Infinite Mode | 20% reroll chance every five waves from Wave 15+ | Useful for repeatable farming |
| Gold Merchant | 10 rolls each day | Check the daily stock |
| Raid shops | 50 rolls from Spare Petals and 50 from Lantern | Both shops reset weekly |
| World Boss shop | 15-stock reroll listing | Resets weekly |
| Rift shop | Weekly rotating reroll stock | Include it in weekly routing |
| Quests and achievements | Variable gems and occasional rerolls | Claim milestones as they unlock |
| Battle Pass | Rerolls and gems; listed price is 800 Robux | Not ideal if buying only for rerolls |
For gems, clear Story Mode on Normal and Hard, then work through Legend stages. First clears provide larger gem rewards than repeat clears, while Legend stages can continue to provide useful rewards during regular progression. Infinite Mode also lists a guaranteed gem drop every five waves.
Artifacts come from specific Legend stages, including Karakura Town and Hidden Sand Village. They are connected with special progression objectives, including requirements associated with Stark and Madara. Artifact pools can offer rerolls, gems, or character-related items. Players bringing matching artifacts into a shared run may choose from the resulting reward pool, and artifacts can be refined with Umbral Splinters to improve reward chances.
| Progression Target | Main Activity | Why It Matters |
|---|---|---|
| Early gems | Normal and Hard Story | First-clear rewards accelerate early summons and upgrades |
| Repeatable rerolls | Infinite Mode | Provides a recurring farming route after later waves |
| Weekly rerolls | Raid, Rift, and World Boss shops | Rotating stock adds dependable resource income |
| Artifact rewards | Karakura Town and Hidden Sand Village Legend stages | Supports special items, gems, and rerolls |
| Long-term materials | Story and Legend stages | Supplies progression materials including Umbral Splinters |
Weekly Trait Progression Checklist:
- Claim daily challenges, playtime rewards, milestones, and achievements
- Check the Gold Merchant, Raid, Rift, and World Boss shops
- Clear available Story and Legend first-clear stages
- Run Infinite Mode when your team can reach the listed reward waves
- Farm matching artifacts for special pools and refine them with Umbral Splinters
Do not overlook the unit index or milestone menus. Some rewards are easy to miss because they require manual claiming. Also, avoid auto-selling units or items before checking whether they are needed for index progress or future objectives.
Start with unclaimed progression rewards, then clear first-time stages, inspect weekly shops, and use Infinite Mode for repeatable farming when your team is ready.
Trait Reroll FAQ
Q: What are the best Anime Origins traits?
Immortal, Ascendant, and Overseer rank in the S+ tier because of their large combat bonuses and additional effects. Rupture, Stride, and Decay are strong Mythic alternatives for specialized builds, while Ace is a reliable general-purpose Legendary trait.
Q: Should I reroll a good trait?
Only reroll when you have a clear upgrade target or the current trait does not suit the unit. Keeping a useful trait preserves resources for higher-priority units and future team improvements.
Q: How many traits can one unit store?
A unit can store two traits, but only one stored trait is usable as the active trait. Check both entries before replacing a roll.
Q: Where can I get more Trait Rerolls?
Trait Rerolls can come from daily and timed challenges, quests, achievements, milestones, the unit index, daily merchant stock, rotating shops, raids, rifts, World Boss content, Infinite Mode, and other progression rewards.
Trait rarity is not the only factor. Evaluate the unit’s role, the stage type, your resource supply, and whether the passive can be used consistently before rerolling.